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Nukxon for Unreal Engine
Real-time Unreal scenes captured with full Lumen lighting and published as walkable tours.
Coming soon
Install guide
- Latest
- v1.6.0
- Released
- 2 Nov 2026
- Works with
- Unreal Engine 5.5 → 5.8
- Systems
- Windows
- Price
- Free
What’s new
Version 1.6.0
- Walkable exteriors: place outside hotspots around a building and visitors walk around it on foot. Each hotspot’s ring cameras show in the level.
- 4D (beta): put a 4D rig on what moves and Capture 4D renders its animation from a dome or sphere of cameras, asking where to save.
Changelog
Every release
1.6.02 Nov 2026Latest
- Walkable exteriors: place outside hotspots around a building and visitors walk around it on foot. Each hotspot’s ring cameras show in the level.
- 4D (beta): put a 4D rig on what moves and Capture 4D renders its animation from a dome or sphere of cameras, asking where to save.
1.5.017 Oct 2026
- The coverage map: everything your hotspots will capture, in cyan that fades with detail.
- Hotspots shown as diamonds with name cards, a spacing graph and a satellite preview.
- A new panel, shared with the other Nukxon plugins, with a Carousel tilt for objects.
- Tested on Unreal Engine 5.5, 5.6, 5.7 and 5.8.
- Every hotspot keeps its own views, the camera count shown is the count that renders, the level stays put while an export runs, and the progress bar follows the export.
1.4.510 Oct 2026
- Seamless cube faces: lens effects are switched off on the capture cameras.
- A level that was never saved is refused, with the reason.
- Runs on Unreal Engine 5.5 to 5.8.
1.4.45 Oct 2026
- One exposure for the whole export, your render queue left as it was, and mirrors and undo that behave.
